The new generation of heroes - children of those from the previous games - are drawn into the mystery behind the vortexes, as they cross a chaotic world that is succumbing to a new evil.
Players assume the role of one of four characters known as "Adepts", who are descendants of characters from the two previous games in the series published on the Game Boy Advance handheld platform.
Again, as previously seen in the series this allows the player to manipulate Psynergy to alter the world around them and to summon anthropomorphised elemental forces known as Djinn who unleash forces related to their element.
Additional features include: updated graphics, touchscreen control and the ability to question non-player characters for information related to the events of the previous two games.
Key Game Features
Taking into consideration the time period differences between the three games, players can expect this game to keep up the tradition of having excellent graphics for a handheld game.
Story: Excellent.
The fighting is still turn based like the previous games were, so fans of this style of gaming (like me) will have fun with this.
Replay value: I haven't finished it yet, but I can say that this will have some replay value to fans of the GS games or those who like completing all the little tasks they didn't catch the first time through.
Standalone: You can easily play this without having to have played the previous two games.
Overall this was a pretty fun game to play.
Again, as previously seen in the series this allows the player to manipulate Psynergy to alter the world around them and to summon anthropomorphised elemental forces known as Djinn who unleash forces related to their element.
Additional features include: updated graphics, touchscreen control and the ability to question non-player characters for information related to the events of the previous two games.
Key Game Features
- Classic single player turn-based RPG party combat gameplay.
- Amazing graphics and beautifully animated summoning abilities that span both Nintendo DS screens let players experience the Golden Sun game universe like never before.
- The story takes place 30 years after the final events of the second game, when the Golden Sun Effect occurred.
- The main characters are the descendants of the previous game's heroes.
- Intuitive touch-screen control has been implemented throughout the game, controlling character movements and the release of Psynergy - magical abilities with powerful effects over people and the environment.
- Touch control also streamlines battle commands and gives players a stronger tactile connection to the action on the screen.
- Players will explore a vast and beautifully rendered world where they will find many treasures, encounter dangerous creatures and manipulate objects blocking their path.
- Players will also hunt for and collect Djinn, mysterious elemental creatures used to summon powerful spirits in battle and boost player stats.
Taking into consideration the time period differences between the three games, players can expect this game to keep up the tradition of having excellent graphics for a handheld game.
Story: Excellent.
The fighting is still turn based like the previous games were, so fans of this style of gaming (like me) will have fun with this.
Replay value: I haven't finished it yet, but I can say that this will have some replay value to fans of the GS games or those who like completing all the little tasks they didn't catch the first time through.
Standalone: You can easily play this without having to have played the previous two games.
Overall this was a pretty fun game to play.





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